Space Game Junkie Podcast
We get to go in depth with the newest build of our game with our friends at Space Game Junkie!
Weekly Video Number Nine
We explore the exciting opportunities of colony management.
Like, is it better to enslave the natives of a distant world, or contact them peacefully?
FIG Submission Video
This video introduces ship customization, research, civilization selection and more.
This is still a pre-alpha build but we are rapidly approaching alpha. Dialog, crew management and tactical combat improvements soon to come!
We show off our new animation system.
Soon to come: colonization, missions and inventory
All animations are in game and happen in the same map you play in.
We talk about space
And show cool gameplay footage
Soon to come! Fight scenes! Colonization! Dynamic Missions!
In this video: We pitch the game at you.
Sweet looking stars
Planets with colored terrain
It looks almost nice
Those images are free ones we got off Wikipedia. We love Wikipedia.
In Your Interface
Flashy new commerce system
Improved star systems
Check it out.
Space Without End
Space goes forever
Into the inky nothing
But I guess there's stars
Unlike some games that promise an expansive map but then it's limited, Descendants has a truly infinite map.
We made shipping lanes
You can see how we did it
There's a nice download
A video showcasing progress from 9/16/2014 to 9/23/2014. You can download the demo program from the following URLs:
Orbital Placement Demo
Placing ships into rings
Around planets, in orbits
This is the first entry in our weekly video development blog. Don't forget to send your feedback to us at email@example.com. You can download the demo scene from the video at the following URLs: